language prompt
The Rise of AI Language Pathologists: Exploring Two-level Prompt Learning for Few-shot Weakly-supervised Whole Slide Image Classification
This paper introduces the novel concept of few-shot weakly supervised learning for pathology Whole Slide Image (WSI) classification, denoted as FSWC. A solution is proposed based on prompt learning and the utilization of a large language model, GPT-4. Since a WSI is too large and needs to be divided into patches for processing, WSI classification is commonly approached as a Multiple Instance Learning (MIL) problem. In this context, each WSI is considered a bag, and the obtained patches are treated as instances. The objective of FSWC is to classify both bags and instances with only a limited number of labeled bags. Unlike conventional few-shot learning problems, FSWC poses additional challenges due to its weak bag labels within the MIL framework.
Revisit Weakly-Supervised Audio-Visual Video Parsing from the Language Perspective
We focus on the weakly-supervised audio-visual video parsing task (AVVP), which aims to identify and locate all the events in audio/visual modalities. Previous works only concentrate on video-level overall label denoising across modalities, but overlook the segment-level label noise, where adjacent video segments (i.e., 1-second video clips) may contain different events. However, recognizing events on the segment is challenging because its label could be any combination of events that occur in the video. To address this issue, we consider tackling AVVP from the language perspective, since language could freely describe how various events appear in each segment beyond fixed labels. Specifically, we design language prompts to describe all cases of event appearance for each video. Then, the similarity between language prompts and segments is calculated, where the event of the most similar prompt is regarded as the segment-level label. In addition, to deal with the mislabeled segments, we propose to perform dynamic re-weighting on the unreliable segments to adjust their labels. Experiments show that our simple yet effective approach outperforms state-of-the-art methods by a large margin.
CIVIL: Causal and Intuitive Visual Imitation Learning
Dai, Yinlong, Sanchez, Robert Ramirez, Jeronimus, Ryan, Sagheb, Shahabedin, Nunez, Cara M., Nemlekar, Heramb, Losey, Dylan P.
Today's robots attempt to learn new tasks by imitating human examples. These robots watch the human complete the task, and then try to match the actions taken by the human expert. However, this standard approach to visual imitation learning is fundamentally limited: the robot observes what the human does, but not why the human chooses those behaviors. Without understanding which features of the system or environment factor into the human's decisions, robot learners often misinterpret the human's examples. In practice, this results in causal confusion, inefficient learning, and robot policies that fail when the environment changes. We therefore propose a shift in perspective: instead of asking human teachers just to show what actions the robot should take, we also enable humans to intuitively indicate why they made those decisions. Under our paradigm human teachers attach markers to task-relevant objects and use natural language prompts to describe their state representation. Our proposed algorithm, CIVIL, leverages this augmented demonstration data to filter the robot's visual observations and extract a feature representation that aligns with the human teacher. CIVIL then applies these causal features to train a transformer-based policy that -- when tested on the robot -- is able to emulate human behaviors without being confused by visual distractors or irrelevant items. Our simulations and real-world experiments demonstrate that robots trained with CIVIL learn both what actions to take and why to take those actions, resulting in better performance than state-of-the-art baselines. From the human's perspective, our user study reveals that this new training paradigm actually reduces the total time required for the robot to learn the task, and also improves the robot's performance in previously unseen scenarios. See videos at our project website: https://civil2025.github.io
Language-Aware Prompt Tuning for Parameter-Efficient Seamless Language Expansion in Multilingual ASR
Yang, Hongli, Li, Sheng, Huang, Hao, Tuohan, Ayiduosi, Peng, Yizhou
Recent advancements in multilingual automatic speech recognition (ASR) have been driven by large-scale end-to-end models like Whisper. However, challenges such as language interference and expanding to unseen languages (language expansion) without degrading performance persist. This paper addresses these with three contributions: 1) Entire Soft Prompt Tuning (Entire SPT), which applies soft prompts to both the encoder and decoder, enhancing feature extraction and decoding; 2) Language-A ware Prompt Tuning (LAPT), which leverages cross-lingual similarities to encode shared and language-specific features using lightweight prompt matrices; 3) SPT - Whisper, a toolkit that integrates SPT into Whisper and enables efficient continual learning. Experiments across three languages from FLEURS demonstrate that Entire SPT and LAPT outperform Decoder SPT by 5.0% and 16.0% in language expansion tasks, respectively, providing an efficient solution for dynamic, multilingual ASR models with minimal computational overhead.
OmniVLA: An Omni-Modal Vision-Language-Action Model for Robot Navigation
Hirose, Noriaki, Glossop, Catherine, Shah, Dhruv, Levine, Sergey
Figure 1: We train a highly generalizable vision-based navigation policy with flexible conditioning, leveraging over 9,500 hours of data collected across 10 different platforms. Our policy supports diverse goal modalities, including language prompts, goal poses, goal images, and their combinations, and can control a variety of robot platforms. Abstract-- Humans can flexibly interpret and compose different goal specifications, such as language instructions, spatial coordinates, or visual references, when navigating to a destination. In contrast, most existing robotic navigation policies are trained on a single modality, limiting their adaptability to real-world scenarios where different forms of goal specification are natural and complementary. In this work, we present a training framework for robotic foundation models that enables omni-modal goal conditioning for vision-based navigation. Our approach leverages a high-capacity vision-language-action (VLA) backbone and trains with three primary goal modalities: 2D poses, egocentric images, and natural language, as well as their combinations, through a randomized modality fusion strategy. This design not only expands the pool of usable datasets but also encourages the policy to develop richer geometric, semantic, and visual representations. The resulting model, OmniVLA, achieves strong generalization to unseen environments, robustness to scarce modalities, and the ability to follow novel natural language instructions. We demonstrate that OmniVLA outperforms specialist baselines across modalities and offers a flexible foundation for fine-tuning to new modalities and tasks. We believe OmniVLA provides a step toward broadly generalizable and flexible navigation policies, and a scalable path for building omni-modal robotic foundation models.
Participatory Evolution of Artificial Life Systems via Semantic Feedback
Li, Shuowen, Wang, Kexin, Fang, Minglu, Huang, Danqi, Asadipour, Ali, Mi, Haipeng, Sun, Yitong
We present a semantic feedback framework that enables natural language to guide the evolution of artificial life systems. Integrating a prompt-to-parameter encoder, a CMA-ES optimizer, and CLIP-based evaluation, the system allows user intent to modulate both visual outcomes and underlying behavioral rules. Implemented in an interactive ecosystem simulation, the framework supports prompt refinement, multi-agent interaction, and emergent rule synthesis. User studies show improved semantic alignment over manual tuning and demonstrate the system's potential as a platform for participatory generative design and open-ended evolution.